\ FM2012 - Allenamenti - TBH training
#FM12 : TUTTI I FILES DI FOOTBALL MANAGER 2012
Categorie FM2012

TBH training

by TheBetterHalf | 144 download

Welcome to my training section. Here you will find some uploaded schedules, schedules with the aim to form players into the desired roles. When looking at the different roles, bare in mind that these are NOT synonym to the ones found in the wizard. Instead, these are to be looked at as they are in real life. For instance, in midfield, we use not Central Midfielder as in my opinion, a central midfielder on a support duty within a balanced appraoch IS in fact a Box 2 box midfielder or if used in on defensive duty with hard tackling, then he IS actually a ball winner sitting deep etc etc. Support thread in the T & T forum http://www.fm-base.co.uk/forum/footb...schedules.html When will I see result ? It depends. A common misunderstanding is that training schedule it self raises the Current Ability. This is not the case. The workload of the training along with the quality of the coaches, the mental stats of the player, his overall ambition to become better, the facilities, the quality of the coaches along with the most important part, the match practice are those factors that really matter. When you get these right, the players gets better and if using a training schedule that is well though out, you as a coach have the ability to make sure he gets more skillful in areas that not only he benefits form, but also in a way that suit the way you approach the game What schedules should I use ? This is up to you. If playing a direct quick counter game, then perhaps its better to train the MCs into 2 Box2Box and one anchorman. If playing a fluid control based 442, then perhaps the approach will be different. In my current save with Bristol Rovers, I am using really quick wingers, wingers without any defensive skills. As these are quite easy to get and they perform well in the lower divisions, it might be that I need to focus on bringing in and forming my DMC/MC newgenes and young guns into more defensive players. If wanting to use a playmaker, he should probably be a Deep or Defensive one and the other one would probably be a ball winner. So you see, its all about the approach The Workload is to high for me !! If you get a lot of injuries due to the strength and aerobic training, then reduce that category with 20 %. If all the players on that schedule are complaining, then reduce the workload with about 2 nothes. If a single players is complaining, tell him to get stuffed Individuall training focus Here, you have a chance to either let a player focus extra on something that hinders him from using his other skills, focusing extra on a skill that whilst not having a multiple effect like the previously mentioned, still is an important skill that is too low, or, train on a crucial skill that is already high, raising it to 18, 19 or perhaps 20 The Training Categories Here, I have cut & pasted what is already in the game, just to make it more clear Click here to view the original image of 730x403px. The Schedules DEFENDERS Central Defender This is your average central defender Click here to view the original image of 628x256px. Defensive Wide Defender This player is a player similar to a central defender is terms of duties only here, he need to be able to break up attacks with his feet rather than with his head Click here to view the original image of 623x254px. Attacking Wide Defender A player that covers lost of space, running up and down the flank. of all the wide players, these are the ones mostly involved in the transition phase and should be able to both break up attacks as well as beating their man and make an opening pass/cross. Click here to view the original image of 639x265px. MIDFIELDERS Anchorman DMC A limited DMC that should be a master of defensive positioning. Click here to view the original image of 630x262px. Hardworking Ballwinner DMC/MC The ball winner is a player that should not only be able to tackle and get into a good defensive position to do so, buy also to cut angels and mark players tightly. He plays a simple passing game and hold on to the ball. Click here to view the original image of 625x257px. Supporting Central Box to Box Midfielder DMC/MC/AMC A player covering a large amount of space. He should be able to carry out both defensive and attacking duties Click here to view the original image of 637x269px. Attacking Midfielder MC/AMC A player focusing on bieng at the end of the attacking phase rather then in the build up of the transition phase. Has very few defensive duties Click here to view the original image of 635x263px. Defensive(Deep lying) Playmaker DMC/MC A creative player that looks to dictate the tempo and spread opening passes form deeper down the field. Should be able to to handle a wider range of passes as well as helping out keeping the teams defensive shape and breaking up attack Click here to view the original image of 633x270px. Attacking( Advanced) Playmaker MC/AMC A creative player that looks to make those final t-balls from higher up in the pitch, focusing more on the attacking duties then the defensive Click here to view the original image of 630x259px. Defensive Winger Hardworking wide player that should be able to get into a good defensive positioning, anticipate the opponents next move/ movement, break up attacks, hold on to the ball, pass that opening pass and/or beat his man and put in a cross. Click here to view the original image of 631x270px. Wide Mid/Winger MR/L/AMR/L A player moving up and down the flank, providing width and making crosses, moving into the area without the ball. Covers large areas of the field. Needs to be able to beat his man. Puts a bigger focus on the attack then the defence compared to the wingbacks and defensive winger. Click here to view the original image of 623x268px. Wingforward AMR/L Acting like a forward, he goes straight for goal or sets up a teammate with a t-ball rather then making crosses, staying wide Click here to view the original image of 635x262px. ATTACKERS Trequartista Creative player that empathise on the attack and the attack only. A great passer with a great mind Click here to view the original image of 645x260px. Target Man - Strong - Support Like the TQ, this player should lie in the hole. Unlike the TQ, he does not need to be creative or posses great technical ability. Instead, he needs his strength. Needs off the ball skills Click here to view the original image of 632x263px. Complete Forward, Deep lying Forward & The Complete Target Man( support) to feet In my opinion, these two roles requires the same skills. He should have great movement and vision. He should be good both with and off the ball and he the higher up the field he plays, the more desperate he needs an eye for a goal Click here to view the original image of 650x267px. Advanced Forward/Poacher & ( quick )Target Man Attack Using his off the ball skills along with his nose for a goal, he becomes your main goalscorer. Pacey, Technique and Agility are other important skills Click here to view the original image of 637x273px.
ISTRUZIONI
FM20 a 31.49£
Torna su